Send comment. Buy Body Blows Body Blows is available for a small price on the following websites, and is no longer abandonware. Buy on GOG. Black Panther C64 Capital Punishment Amiga Clay Fighter Genesis Follow Us!
Top downloads. What did I tell you? I said don't buy Streetfighter 2 unless you are really desperate for a beat-'em-up. Well all I can say is there must be a lot of desperate gamers out there. I don't like saying it, but I told you so.
Believed all the hype, that's what you did. Taken in and spat out. Well, do you want to put wrongs to rights? All you have to do is buy Body Blows and maybe I'll forgive you. Streetfighter 2 was the number one game over Christmas and that was all down to mass marketing, hype, and advertising. It didn't matter if the game was good or bad - Streetfighter 2 was destined to be number one because believe you me there are a lot of silly people out there who don't listen.
I could see it coming a long time ago, in fact I said in the news pages when Gamer first heard about SF2 that if would go to number one. Back then I didn't know what the game was going to be like, but I had terrible feeling in the back of my mind that it wouldn't be much good. Don't get me wrong here, I like Streetfighter 2. OK, so it had fairfy good graphics, but there wasn't much in be way of playability. Team 17 haven't released as many games as US Gold, but they go for quality not quantity.
So for they've managed Alien Breed, a classic gauntlet runaround shoot-'em up. Project X, the Amiga's best scrolling shoot-'em-up by far, and Assassin, a really amazing platform game which was knocked by many.
Now here's Body Blows which Team 17 promises will be the definitive beat-'em-up on the Amiga. If not, they're the developer and publisher that is well-known for creating the "Worms" franchise.
A few years before releasing the first Worms title which really boosted their place in the industry , they had a completely different genre in their sights: Fighting games.
The world was obsessed with Fighters in the early nineties, with titles like Street Fighter II, World Heroes, and Mortal Kombat tearing up the arcades and starting to break into the home market as well.
Team 17 wanted to join the foray with their own unique system mostly thanks to the limited function of Amiga joysticks only having one button - They released "Body Blows" in for Amiga and PCs. It quickly gained popularity and grew a cult fanbase as a charming, more affordable alternative to the AAA titles at the time. It was also respected by its supporters due to computers being the target for development and release rather than it being just another port of an already existing arcade or console game.
For you Body Blows lovers, this is the ultimate love letter as far as music goes. It has every version, sequel, and platform represented! The control is designed around one-button controllers, with special moves generated by pushing in a certain direction and pressing fire, and one 'super special' move by holding fire for a few seconds. The real skill is in combining these moves effectively.
Body Blows is without a doubt one of the greatest beat-'em-up games of the 90's. It was originally written for the Amiga, and shortly afterwards a PC version was released, keeping almost everything that made the Amiga version so popular: music, sound effects, excellent graphics and completely original fighters.
Each fighter has his own unique moves unlike Mortal Kombat, for example, where all characters use the same or similar kicks and punches. There is a total of ten characters to choose from, and fights between them are all very different. Combat keys are kept simple and straightforward - one key for kicking, one key for punching, and one for the special move that is unique to each character.
If you're thinking gameplay might suffer because of that, you are very wrong.
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