Alaska is , and , scale Maps can be copied and stored on the hard-drive Updates available via internet connection current subscription required Alternate editions such as shaded relief available via internet connection current subscription required Topographic maps can be printed and published, royalty-free, without the need of watermarks Subject to terms outlined in the license agreement. Aerial Photos downloaded via the Internet.
MyTopo's Internet servers store aerial photo coverage for the entire lower 48 United States. All areas feature color photography taken within the last two years. Display Coverage Map Alternate editions are available for every 1-meter , scale photo. These alternate editions vary from location to location, but include historical photos, black-and-white photos, and color infra-red Upon Internet registration, you will activate your 1-year maintenance subscription, allowing access to photos within a state region.
Any photos you download are yours to keep even after the subscription ends. Unlike online map services, TNP's aerial photos can be downloaded directly to the hard drive — making them available for use when the Internet is not Aerial photos can be printed and published, royalty-free, without the need of watermarks.
Subject to terms outlined in the license agreement. Customization and Annotation. Customize your maps and aerial photos with labels, marks, symbols, lines, routes, tracks, area fills, and notes Use any system font as symbology for waypoints and markers Range Rings — Show concentric circles based on distance, time traveled, or speed of live GPS data.
It actively encourages non-destructive change and play. We are really excited and enthused about what we will be able to achieve. With a vast array of creative tools and improved efficiency, World Creator makes it possible for our directors and artists to focus on creating environments without worrying about lengthy render times.
For our new midnight Grove Dungeon, the majority of the terrain was generated in World Creator, allowing us to spend more time on the gameplay areas. World Creator will be a major part of new environment work moving forwards. It is easy to use and creates awesome results in a short amount of time.
The real time viewport is something you cannot go without once you have tried it. We were able to recreate many various terrain in different biomes moutain, coasts, inner lands in just a few days to bring our game environment to the next level.
The developer and the community are one of the best support you would expect on such an amazing tool. World Creator was definitely a great addition to our latest production. Alix Coleno Lead Artist Kylotonn. Its plug and play mentality makes it easy for me and my team to swap around ideas and come up with a good style in no time.
It has proven essential in our day to day work, the regular updates and improvements make it even more valuable. Alexander Ockelmann Piranha Bytes. Terrain and landscape generation light years ahead. World machine gives us the power to create very realistic terrains in a short amount of time. Its erosion filters are the best I have seen but also give a lot of control over the final look. World Machine works well with our proprietary terrain editor in that we can not only create height maps, but alphas for our terrain paint layers as well.
This saves a bundle of time and with results that look more detailed and professional. I have been using World Machine since version 1.
Unlike traditional brush-based terrain editors, World Machine uses a procedural approach. Shape the terrain using basic building blocks such as fractals Import a hand drawn mockup if you'd like, or design completely within World Machine. You have plenty of tools available to tame those crafty fractal generators. Create superb texturing by using information gathered during erosion. Get nice results quickly by using some of our built-in macros and presets, or dive in deep and create sophisticated texturing networks of your own.
Whether megatexture or splat-map based, you'll create some awesome texture coverage for your terrain model. Import into your 3D app in a few simple steps. We provide workflow guides for the most popular software. A full suite of procedural tools for creating terrain from nothing. Or load from a file for a starting point. Simulate the real world: erosion, talus slopes, snow.. Some features shown below refer to Gaea 1. See what's coming! Gaea's wide array of geological primitive shapes, such as mountains, canyons, and craters, allow you to set up your core terrain in less than half the time it takes to squeeze a coherent shape out of basic fractals and noises.
With LookDev nodes, these primitives can instantly become complete terrains. The procedural nature of Gaea combined with its graph conveniences help you efficiently prototype, adapt, and revise.
If you like making terrains, you will love riffing in Gaea. Erosion can make or break a digital terrain. We are proud to have the world's most advanced erosion algorithm in Gaea, which was engineered specifically for hyperrealism and technical fidelity.
It avoids all the common pitfalls of erosion in digital terrains and delivers consistent, resolution-independent results. With the new Wizard node, you can produce complex erosion scenarios without any expertise.
Or dive deep and finetune the tiniest aspects in the Erosion node. Gaea's color production is fully procedural and creates rich, bit color maps. It can also generate PBR-friendly materials. Our color production uses data maps to automatically extract vital data and analyze various aspects of the terrain to add a variety of color details to it. You can use hundreds of built-in satellite maps to colorize terrains or create your own. You can even synthesize colors from photos or scanned assets.
Gaea is designed to simulate natural patterns like dunes, flows, growth areas, glaciers, snow, ice floes, and more. The tools for creating these shapes provide a balance between scientific accuracy and artistic freedom. Even when you are making a surreal piece of art or alien worlds, these tools give you results that are otherworldly yet believable. By building a foundation on realistic physics, even unorthodox terrains can be made to look credible.
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