Kite gets another e-mail from BlackRose, who contacted the poster of the dead end keywords. At the bottom of the area's dungeon is a white room with a bed and teddy bears in it. Within the room are two notes: one left by Harald Hoerwick and another that is an excerpt of the Epitaph of Twilight. Kite tells him about the situation and finds out that Orca was investigating something hidden in The World.
He is told that Linda has more information. Linda tells Kite of a room Orca was investigating, but upon entering the room, Kite finds that the area's data was tampered with, leaving holes and patches in the room's coding.
Kite finds an illegible fragment of the Epitaph there and leaves. BlackRose contacts her and brings Kite to meet with her to find out what area Alph was at before she went into a coma. Before the two meet with her, she was seen conversing with what looked like a Mac Anu shopkeeper. Meg tells them that she couldn't tell them the keywords right now and that she posted them on the BBS. The post was unfortunately deleted. This time, she did not escape and was split into three segments by Skeith's Data Drain.
There would be no interference from Helba, so Kite's party had no choice but to fight. Go to the Zeit Statue. When at Master Supreme rank, you will get Time items. Look for someone named Tim. He may be a Wavemaster wearing a green outfit. He has an item for trade called Thunder Cloak. It is a level 31 armor, and has the power to revive dead players so you will not need to use Resurrect potions all the time. It also has other powers. A level 1 summon for each type of element can be found in dungeons level 29 and 30, for the corresponding element.
They are not as powerful as level 3 magic, but they seem to not miss the targets. To get a Ryu Book, use Data Drain frequently. However, do not use Data Drain can cause some damage to you. There are only eight Ryu Books in volume one. The Ryu Books keeps a record of almost everything. It will tell you if you broke a record.
It will then give you a new sound or movie for your computer on the game. Note: Movie only works the game has been completed, and all movies are just some memories of what happened. Check every Ryu Book if you got everything for the computer. If it is red, it can not create any more things for you. You can only check a Ryu Book when in the server.
Use the following trick to get a free Golden and Silver Axe. Go to a Monsieur level 1 and give him any moderately high level weapon or armor. When he asks you what you lost, tell him "Neither one".
He will give you a Golden Axe, Silver Axe, and your weapon back. The two most annoying items to find for the Grunties are the Piney Apple at "hidden solitary white demon" and Twilight Onion at "hidden gluttonous melody". The only way to get an Iron Grunty is to give the Grunty what it exactly wants, even as very Little Grunty. Go to the Chaos Gate then enter one of the following new keywords.
Walk around and your SP meter will refill. This is especially useful if you have monsters to fight next. You can just wait in an empty dungeon room until it refills. Go to "Delta, Closed Oblivious Twin Hills" to find weak enemies that give lots of experience points each. You should go there only if you are at level 20 and above. The OVA that comes with the game has hidden keywords to help you. The only one that has relevance is "Chosen Hopeless Nothingness", which is where you fight the final Boss.
If you turn on subtitles, you will find keywords throughout the DVD. None of them are that special, but in "Dog dancing Tri Pansy", if you reach the statue of Gott at the end of the dungeon you will get an Ice Block that is used for trading. As keywords in the Grunty place, put in "chosen hopeless" then whatever you want.
There will now be some level 30 places. Every ten times you use Data Drain total, not in a row , you get another volume from your bracelet. When you Data Drain, you will watch your infection status turn from green to red. When you are in red, if you Data Drain, you can even get an instant Game Over. You can lower your Infection Status by killing monsters without Data Draining them.
Contents: - Number of magic portals opened on the field and dungeon. There are 10 bonuses available from Ryu Book II 1. There are 2 bonuses available from Ryu Book IV 1. There are 2 bonuses available from Ryu Book V 1. There are 8 bonuses available from Ryu Book VI 1.
All Grunty food varieties collected 3. Bear Cat Egg? Invisible Egg? Bloody Egg? Getting the Grunty you want has to do with the stats you give it as you make it grow. The best way to do this is set the stats you want, then "lock" them in by feeding Golden Eggs to your Grunty. As you can see from the above chart, Golden Eggs grow your Grunty without changing their stats. I've seen these formulas on message board not sure who came up with them orginally to give them credit , and tested them both: Iron Grunty: 4 Piney Apples, 3 Snaky Cactuses, 12 Golden Eggs Poison Grunty: 4 Piney Apples, 3 Snakey Cactus, 1 Invisible Egg, 11 Golden Eggs Section 4.
When you meet certain conditions in each book, you can unlock 13 new background clips to use on your desktop Image 01, which is a shot of Kite is my favorite , 12 music clips, and 18 videos which you can only watch after you beat the last boss, but don't get too excited, they are only the videos you see during the course of the game.
To get these bonuses, just select the Ryu Books under Key Items. By the way, my favorite combo is Image 1 and BGM It's just fun to see Kite's very own background, and the dungeon music is just awesome.
Just a interesting note, Movie 17 is slightly different than it looks in the game. Instead of seeing a character get datadrained on Skeith's "Q", he just datadrains an empty "Q". All Grunty food varieties collected Section 5.
Email: BlackRose is back, and she's brought a gift. The keywords 8 Great Distant Fertile Land. Sanjuro's email chain should have begun. Reply with "Really? Before we go, remember the massive collection of Oh No Melons we got from the same area as one tag match?
If not, you better get on it. Go to the back southwest end of town to the grunty ranch. Talk to the Little Grunty, and select Give Food. This is your first of three grunties on this server. You will also receive the Grunty Flute, which will help a little later.
Now, invite BlackRose and Mistral. Make sure you still have Water magic handy. You need the Exp. Grand Mages are weak to water, so use that to take them out fast. Hell Boxes take second in the priority list only because they take a moment to kill. Keep Mistral on heals. The Lamia Hunters shouldn't be too bad. It will help to have Ap Do on Kite and BlackRose during the battles, but Mistral must be able to keep up as you run from portal to portal.
For this reason, it's good to have the Grunty Flute ready. You can call a grunty you've raised on the same server, and ride safely from portal to portal. OR, you can just Ap Do everybody. Don't forget the La Pumpkins lying around or the Spring of Myst. When you're done with the field, this party should be level The map needs no explanation, right? In case you need it, a storage room can be found on the east end.
Don't expect too many Cooked Biles from it, though. You might get a few Healing Potions. Oh, and Snappy Grass is easy to kill. Just use any Earth spells you might have, or else Kite's attack skills. Kill them fast to avoid Sleep. When you reach Meg, you will see an Admin talking to her. After he leaves, Meg will be too scared to tell you the area words you need to know. They're supposedly on the message board. Meg leaves, and you return to town automatically.
Dun Loireag-- Do the usual selling and restocking before you log out. You must view this to go on. Once you go to the desktop after this, you can't do anything else until you at least check your email and read BlackRose's Message. Email: BlackRose says she's getting frustrated. If Sanjuro's second message is ready, reply with "WoW" News: "Comatose: Reason Unknown" speaks of two high school students who've fallen unconscious. The one in a coma is Sieg.
If you want to watch the first episode of it, then it takes place now. Now, to progress, you must at the very least go to the title screen of The World and then return to the desktop.
Email: Helba shows you the deleted post. You gain 8 Chosen Hopeless Nothingness from it. A scrambled message from Aura. It reads, "I can't run any more. If Skeith catches me There's still time. For these couple of areas I recommend BlackRose and Mistral. Maybe ish Health Drinks. Dark Riders are weak to Thunder.
If you can group a bunch together and use a few Thunder spell scrolls, then they should be easy, but that's only if you fight more than one at once. They hit hard! There's more than one wandering group out there. So, wait for them before fighting any portal. You shouldn't have to wait too long.
Like, from your starting point, go south, take out one portal, utilize the Spring of Myst, and go southeast for the second wanderer. This sort of control can reduce any trouble you might have otherwise. Just a tip. Other wanderers may still come, but it does give you a moment or two to do what you need. Heck, you can ride a grunty to each wanderer. Wood Stock is, as you can guess, weak to Earth.
Mistral could use it for the Thunder magic it gives, but I like giving her a different weapon. Take your pick, but kill fast in case of wandering monsters. Get one to give to Piros. It may take a few tries, but you can do it. As you can see, this field can be rough. Clear it for some good Exp.
When you are done with the field, you will likely be drained of healing items. Let's go into the dungeon, shall we? Up to three battles, and the north room can give a few healing items.
In fact, it gives more Holy Sap than anything from what I've noticed. Watch out for Ogres' strong hits. They are weak to Water, too. Bee Assault also appears here. They have no weakness, and they like to poison you. Yes, the second block is really the dungeon's end. Clear it, and have someone use a Sprite Ocarina. Be sure to leave with that weapon we're giving to Piros. If you need to restock first and come back, then do that.
This trio should be level 28 or better by now. Dun Loireag-- Restock like mad. Switch out either of your party members for Piros just long enough to give him his new weapon. After that, save and bring back your party of BlackRose and Mistral.
Bring 30 Wood spell scrolls. If you haven't given BlackRose the Secret: Reason yet then do it as soon as you arrive. Be ready to fight. We're clearing this area like the last one. Keep your infection level in the blue-green range until you have the rare equipment, and then stop using Data Drain until we next need it.
Get at least one to give to Gardenia. Other than that, they should be simple enough for you to go against two or three at once SOLO. If you need to get your infection level to blue or green first before you get it, then do it that way.
Mu Guardians heal heal themselves, so you'll want to be fast in killing them. Also, for the sake of this guide, Data Drain at least one for Kite's weapon. Equip the Bom-Ba-Ye immediately after getting one. They're weak to Wood, and also a pain in numbers. Staccato in conjunction with the Skill Drain will be your new best friend. You should also get a second Bom-Ba-Ye for Natsume. You can find more Mu Guardians inside if you run out in the field.
Like other Menhir types, you'll want to Data Drain one when you face two at once. Only, with these guys, you can also get a nice katana sort of weapon for Sanjuro.
Be sure to get one Shikisokuzeku! One nice thing about having a Skill Drain effect from Bom-Ba-Ye is the chance of keeping these guys from resurrecting their allies. As large as the second block is, it needs no map. There are four portals on the way to the Gott Statue.
Red Scissors make their appearance here. Otherwise, you can just kill them normally. Watch out for their Paralysis. By the end of this area, at least Kite and Mistral should be level 30, and you should have the new weapons to give to Gardenia, Sanjuro and Natsume. Leave the dungeon and come back inside to reset the portals if you need to. After all three of them have their new weapons, sell your extra stuff and the last couple areas' treasure.
I'll tell you what you need to restock on in just a bit. Email: Sanjuro - Reply to his third with "That's" to end his chain for this volume. The ending message should be ready if you go to the title screen of The World and come back. Natsume's and Piros's ending messages are ready to be read. Replying to them will be impossible. This should leave Gardenia's chain to be done.
Mia and Elk have none until way later in the series. Dun Loireag-- Alright, now to pick up a bunch of items for the grand finale of Infection's story. You have all the virus cores you need since I had you take care of that much earlier in this game.
BlackRose and whoever you choose as your third will need some Resurrects, Antidotes, and Restoratives. That way, in case you get a Game Over, you won't have to give the items a second time.
For the sake of this guide, I say use Natsume. There won't be a wandering group issue here. Just watch out for the hard hitting Mantis. Also, keep in mind that you don't have a Wavemaster to heal you. So, be ready to pop those Health Drinks. Use Repth only between battles. If you have Fire spells, then use them on a Mantis on occasion. Use the storage room to the northeast if you need it, though, it'll give mostly Well Water. The first block should be easy enough to clear.
Again, this block is easy. Red Scissors are here, so be ready to use Antidotes. The northwest room is relatively balanced. Stick around it for some Healing Potions, which will help tremendously on the boss.
Try for 10 or more from this room alone. Just kick their butts, and be ready to heal using Repth the moment somebody gets hit with that hammer. Clear this block. The fifth block needs no map. Go north a couple rooms to just before the door with the purple smoke.
Ap Do on everybody use the Speed Scrolls. One of each Blood item you have on everyone. Be sure you're fully healed.
Take a deep breath. Set to Operation Follow Me, and then head north. You will see a scene involving Aura being split apart by Skeith's staff.
Don't be surprised if this takes a couple attempts. Let me break down his moves. Normal Attack - He swings his staff around and hits you. Jump - He jumps up and comes down forcing the staff into the ground. As soon as Skeith jumps, run! You might want to avoid this damage. Heal if necessary. Judgement - Ice incapsulates and damages your party. This cannot be avoided. It can only be reduced through defense buffs. Spam Health Drinks or the Healing Potions. Use Resurrects if needed.
Data Drain - One person unavoidably gets hit with every status infliction you can imagine. If it's Kite, call for First Aid from either of them hence being why I asked you to give them those things. Strategy time: The aforementioned moves considered, have everyone attack this bastard practically nonstop.
Be sure to have the gals use skills. No more using Mistral for me for this fight. Bring this pain down. Watch out for his jumps. When the credits are over, save over your game with the Data Flag. There's more to be done. One explains what a Data Flag is all about. Quite simply, it lets us do more stuff with the current volume before we convert the data with the next volume. The bloody thing is in your inventory already.
Why bother locking it, then? Board: "Let's Play Tag" has your final match for Infection. You receive A Detestable Golden Gate. Email: You receive messages from BlackRose, Mistral, and Natsume since you brought her with you into the fight against Skeith. Dun Loireag-- Before we go off to the two new areas provided for us, let's hit one more new area to get a couple things done. Invite Gardenia and Mistral. Restock your Health Drinks and Mage's Souls.
You do not have to clear the field, but getting a few fights in before the dungeon is not a bad idea. Otherwise, take them down in spite of their HP regeneration. They're weak to Wood if you need the help, and the weapon you gave Gardenia has a Wood skill on it. You shouldn't need it. Due to its unusually large size, I will not be providing a map for the second block.
I will, however, say that if you want to clear the dungeon, then start by going west from the second room along the linear path. Otherwise, head east from the second room. I only say to fight enough monsters to get Gardenia to level When you reach the second fork, go east again for the stairs. Block 4 is another one too big for a map. To continue downward, go west. The fifth and final block just needs no map. After the three portals, you'll quickly reach the first fork.
To the west is the Gott Statue. To the north are five more portals. Once you got the main treasure, and Gardenia is level 33, you're done here. Dun Loireag-- Give the Treasure item to Gardenia before disbanding the party. Sell your junk and buy more stuff. Switch servers. Mac Anu-- If you want to save, then do so now. The next place must be soloed. A Detestable Golden Gate-- Martina is ready to go. There's no way around it, you will have to chase her long and hard.
Martina, like the last golden goblin, will have to be caught up with by you predicting where her turns will end up. Then, use Staccatto when Martina is in range.
Also like before, zooming out might help you see where your opponent is. So, keep at it, and hope you land plenty of hits with Staccatto.
Use Mage's Souls if needed, and keep up your buffs. When you are finally victorious, you will get an Imp's Pin in your Key Items inventory. This is for if you ever decide to equip the full Goblin set from any volume sorry, no mixing between sets.
Mac Anu-- We're going to need two physical attackers in addition to Kite. Grab some Burning Oils from your storage as well. This can get painful. Invite Gardenia and Sanjuro. Just go forward through the door. If you see a Mu Guardian, then Gardenia's Wood spell or skill should be enough to keep it still while you go in and kill it. There shouldn't be any new monsters until the boss. We might as well kill all the monsters in this dungeon. There's no need to Data Drain anything until the boss as well.
But, in case my directions aren't enough, you should know where to go to clear the map before fighting the boss. Otherwise, you'll be done here very quick and back in town. Once in the boss chamber, you will notice that you have to walk up to a portal to start the fight. Use this chance to use one of each blood item you have on each party member. Do the same with your Burning Oils. Cross the bridge. Lvl: 33 Here's why I said to bring only physical attackers.
This guy resists magic. I had you bring east Bloods as well to reduce the damage he can do with fire breathing. The Burning Oils also help with this, because even when you're at level 33, this thing's breath can kill you.
I wish Pure Water would help, but it sadly does not. Also, watch out for Confuse. Use Restoratives immediately. So, have everyone use Skills for this fight except for Kite. Kite should be far enough away to heal the party as needed without being hit with Parasite Dragon's attacks.
Good luck. You will need it against the Parasite Dragon. Eventually, with all the physical attacks, there should be a protection break. Use this chance to Data Drain this boss. You will get a super rare weapon, the Hyakkidouran. Be sure to watch and listen for the protection break, because it will likely happen when this monster is on its last thousand HP.
Kill the resulting monster with one hit. You are done here. Mac Anu-- Let's log out real quick. Email: Gardenia's chain should be ready to go. It should also be the last you need for this volume. If it's her second message, then you should answer "I like them too. Use it now in case you had not went I brought up the answers before. BlackRose: 1 Well sometimes Natsume: 1 I'm in 8th grade. You gain 10 points of affection with a character when you read each new message.
No repeats on the gain for rereading. Mac Anu-- We still have a few small things left to do before this game is completed. First off, we have some rare stuff to find.
0コメント