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Now they're ready to eliminate those unruly viruses. Mario isn't the only one on call. Data charges may apply. This game is a very addicting mobile game to me. It is one of the only mobile games that I actually enjoy and play on a daily basis.

I have made it decently far into the game and spent a solid amount of time completing levels or versing against other players. When I heard the game was shutting down, I felt so upset, angry, and confused. Why would you shut down a game that me along with a bunch of other players enjoy? Even though there may not be many people interested in the game or playing it as much as I am, it makes no sense to shut the game down. There are a bunch of other mobile games that have a lot less active players and they are still up and running.

I am highly disappointed that I spent a lot of time on a game that is getting shut down entirely. It seems like this company is starting to care less about their fans, which truly is sad because Nintendo makes some pretty memorable and amazing games.

I hope this will be enough to convince you to keep the game up, or at least the story mode because I find it very enjoyable. The concept of getting rid of viruses is easy to understand, but can be hard to master, which makes this game use your logic skills to be put into play.

There is some luck involved in some of the levels, mainly the skill summit. Mentors can mess you up sometimes when they use their ability in the not-so efficient way. Versus mode is great, but I do wish some of the doctors get nerfed a bit more if they are used as a specialist. Good example is Dr.

His ability lasts a bit too long The max skill level prevents opponents from rotating capsules for 14 seconds and he fills his skill meter faster. That right there might be somewhat overpowered. The way you unlock more doctors and assistants is a bit unfair. Chances of you getting a doctor or a assistant that you want are slim, but Nintendo does allow you to buy diamonds to allow you to try again and hopefully get the doctor or assistant you want.

No major problems with this game, so 5 stars! Ok I like the game overall and the game play. I even like the changes from original in that sense too. Yoshi, Dr. Peach or Dr. Todd, and all of them have special skills that will make a difference, when it feels like all viruses are taking over.

Which one will you be? Well, when you play Dr. Mario World on PC with BlueStacks, you will have the chance to try the Multi-Instance feature, which will allow you to play the game from multiple accounts on the same platform and at the same time! Become your favorite doctor and stop the virus from spreading! With BlueStacks 5, you can get started on a PC that fulfills the following requirements. Up to date graphics drivers from Microsoft or the chipset vendor.

BlueStacks 4 is not available on Windows XP. You must have Windows 7 or higher. Windows 10 is recommended. Puzzle Nintendo Co. Mario World on PC. Mario World on PC Dr. Your browser does not support the video tag. Automate the predictable in Dr. Mario World and transform your gameplay with Macros. Mario World on one window. And chat with your friend on the other.

And start creating fresh instances or clone an existing one. Mario World with the power of Multi-Instance Sync. Replicate what you are doing on the main instance on all other instances. Level up faster, play more. Script your way to gaming glory in Dr. The doctor is in! It seems that there are nasty viruses floating around at Nintendo and Mario has to destroy them with an overdose of vitamins. Like Columns , you drop capsules and each half could be either black, white or grey.

Change the order of the colors as they fall. Match 4 halves either vertically or horizontally and they disappear. If they touch a virus of the same color it also will vanish. Mario is an annoyingly overinvolved version of Tetris meets Columns that takes a different approach and comes up way short.

Sure, Nintendo has done the same old thing in a refreshing new way, but where's the fun? Mario is good update to Tetris. By not allowing matches on the diagonal makes the game a bit shallow and flat but it still comes off well on the GameBoy. The puzzles start off easy but are challenging and fast paced in the higher levels. Not only do you have to twirl "pills" into position a la Tetris, but you must also place them in rows to successfully eliminate the viruses. It's complicated in higher levels, but it is different.

Kids - Don't try to simulate this stunt yourself, these people are hardened professionals! Pop pills into formations that kill viruses. Spin the pills into the proper directions and then line them up to quickly eliminate buggers to advance. Tetris part Could it be Mario has settled down?

After numerous adventures in the Mario Bros, series, he's turned in his running shoes for a stethoscope. Now he's a medical researcher at Mushroom Kingdom Hospital, experimenting in the virus lab.

But of course, Mario is a trouble magnet. Everywhere he goes, something is bound to happen that only quick reflexes and superhuman hand-eye coordination can fix. So one day, just as Mario was beginning work, Nurse Toadstool came rushing in with news that something had gone horribly wrong.

One of the experimental viruses was growing out of control inside a laboratory bottle. Fortunately, Mario had just developed a new set of vitamins that should have been able to kill the viruses.

Unfortunately, things got complicated. The vitamins worked, but each one was effective only against a specific virus, and only when enough of the vitamins were used. In desperation, Mario began throwing vitamins into the laboratory bottle, trying to get enough of the right ones to the viruses they could kill. Dr Mario is a fast-moving puzzle game that looks and plays a lot like Tetris.

It also bears some similarities to Columns, a new game for the Sega Genesis. As Mario tosses the different-colored vitamin capsules into the laboratory bottle, they gradually fall from the top of the screen. Using the controller, you can steer the capsules left or right and rotate them to various positions. As in Tetris, your goal is to stack them up in just the right way. The major difference is that instead of trying to eliminate horizontal layers, as you do in Tetris, your object in Dr.

Mario is to eliminate the viruses that live in the jar. The viruses come in three strains: red, yellow, and blue. The capsules, you'll notice, also come in red, yellow, and blue. Most capsules are two of these colors, but some capsules are all the same color. The idea is to line up four or more pieces of the same color, either horizontally or vertically. By "pieces," we mean a whole capsule, or half of a capsule, or a virus. When that happens, all of the ma tching pieces disappear from the screen.

If one or more of the pieces were viruses, you get points. Play continues until either all the viruses are eliminated from the jar, or the jar gets so full of capsules that there's no room for another one. If you succeed in getting rid of all the viruses, you advance to the next level, which is even more contaminated with viruses.

Although Dr. Mario like Tetris is basically a simple game, it's very difficult to master. The first few levels have only a few viruses, but pretty soon the jar gets so full of viruses that there's barely enough room for any vitamins.

Mario lets you choose from several options. You can select which level to start on 1 through 20 ; the speed at which Mario will toss in the vitamins low, medium, or high ; and even two different kinds of music "Fever," "Chill," or no music at all. You can also select a two-player mode that lets you square off against another person.

The main difference in a two-player game is that two jars fit side-by-side on the screen. Vitamin capsules are thrown into both jars simultaneously, and the goal is to eliminate your viruses before your opponent does.

If you succeed in clearing out all of your viruses or if your opponent allows his vitamins to pile up to the top of the bottle , you win the round. The first player to win three rounds wins the game.

Perhaps the best feature of the two-player mode is that each player can select his or her own level and speed. This provides two players of unequal skill with a good means of "handicapping. If both players start at the same level, they'll begin each round with equal numbers of viruses in identical positions.

Furthermore, Mario will toss the same color vitamins in the same order into each player's jar. This gives both players a totally equal chance of clearing the screen and completely eliminates luck as a factor. Two-player games are contests of pure skill. Another feature that makes two-player games more competitive is that when you clear two or more lines simultaneously whether or not they include viruses , some random, unconnected pieces of vitamin capsules will fall onto your opponent's screen.

The number of pieces that fall is equal to the number of lines you cleared up to four. Although their colors and positions are random, they always seem to fall in the places that are most annoying to your opponent. Therefore, it's possible to make life more difficult for your opponent, even though you can't affect his screen directly.

Mario is one of those games with simple rules that can be learned in a few minutes - but, like Tetris or Othello, it actually involves numerous, complex strategies. One key to shaping your strategy is to keep an eye on the upper right corner of the screen, where you can see the next vitamin Dr.

Mario will toss into the jar. Although you can make the currently falling capsule fall faster by pushing down on the directional pad, you should probably just let it drop at its own pace.

Use the time to look at what the next capsule will be, and figure out where it will fit. It's also important to anticipate where broken pieces of capsules will drop. Each capsule consists of two halves, and if one half disappears when you match a row, the other half remains on the screen.



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